



CF/RP II is a multi-channel interactive video installation examining our relationship with information media. When a visitor enters the space his/her silhouette is filled with streaming, real-time news footage. CF/RP II questions the location, origination, desemination, and reception of indormation in a media saturated culture.
AVPFE is a complex electronically generated feedback system with autonomous behavior. The user influences this system in an acoustic environment revolving around spatial manipulation of sound through parabolic reflectors. Each of the four reflectors has at its focal point a microphone or a speaker enclosure. As the visitor explores the space he or she interrupts the flow of sound waves, causing further changes in the feedback cycle. Sound from the microphones is then translated into video through the addition of a carrier signal. AVPFE gives rise to many psycho-acoustic and visual phenomena and draws a direct link between the two. The viewer’s attention is focused through the melding of the aural and the visual so that one can discern even the most minute of fluctuations in his or her perceptual environment. Furthermore, the slightest movement can alter this environment, calling attention to the way in which our actions connect to what we see, hear and experience.
Crossfire/ Replacement Parts is a two channel video and sound installation examining our relationship with information media. In the piece two images are projected across from one another; one projection contains footage from television news and the other a projection of an actor watching and reacting to the news. A ticker at the bottom of each screen contains information appropriated directly from headlines, as well as slightly altered information. When a visitor enters the space between the panels,he or she sets of a sequence of events wherein the images are altered and substituted for one another.The system becomes more chaotic as it progresses, until locking into color bars and static.
Four Panels is an interactive installation consisting of twenty two speakers mounted on four 4’ x 8’ clear acrylic sheets. Eleven of the speakers are routed as inputs and eleven as outputs. The inputs pick up the vibration of the plastic sheets as well as sound caused by the outputs, which results in a complex system of feedback. One can actively affect the feedback not only by his or her position in the room, but also by tapping, pressing and running one’s fingers along the plastic. A very dynamic system, Four Panels can react to itself and the listener in a multitude of ways ranging from wideband noise to discernable chords, and static drones to complex polyrhythms.